5.56x45mm
Ammunition - 5.56x45mm
- Standard ammunition
- Deals even damage to all target types
Round
- Calibre
- 5.56x45mm
- Type
- FMJ
- Tracer
- Yes
- Stack
- 80
- Inventory cells
- 2
Projectile
- Base damage
- 28
- Typical speed
- 404 m/s
- Drag model
- G7 (Boat Tail)
- Projectile mass
- 0.0041
- Projectile calibre
- 0.57
- Drag coefficient
- 1.26
- Suppression
- 0.3
- Impact force
- 4,500
- Penetration
- 1×
Damage by weapon type
Round damage: 28
| Archetype | Upper torso | Head |
|---|---|---|
| Artillery | 27.26 | 65.8 |
| Assault Rifle | 27.26 | 65.8 |
| Cannon | 18.48 | 28 |
| Combat Bow | 63.76 | 64.4 |
| DMR | 32.96 | 68.6 |
| Heavy | 27.26 | 65.8 |
| Helicopter Cannon | 55.44 | 89.6 |
| Helicopter Rocket | 30.8 | 42 |
| Launcher | 30.8 | 42 |
| LMG | 27.26 | 65.8 |
| Machine Gun | 30.8 | 65.8 |
| Minigun | 17.56 | 35 |
| MWSY 001 | 36.96 | 61.6 |
| Pistol | 32.34 | 58.8 |
| Shotgun | 27.72 | 42 |
| SMG | 32.34 | 58.8 |
| Sniper Rifle | 73.92 | 119.47 |
| STN 06 | 36.96 | 61.6 |
Estimated at full velocity, before armour, ammo type and range are applied. Damage belongs to the round; the weapon supplies the hit-location profile.
Damage rules
Adjustments the damage system applies when this round hits a given target.
| Target | Table | Adjustment |
|---|---|---|
| Any target | Infantry | 0% |
| Any target | Infantry | 0% |
| Any target | Infantry | 0% |
| Any target | Infantry | 0% |
| Any target | Infantry | 0% |
| Any target | Infantry | 0% |
| Any target | Infantry | 0% |
Used by
Weapons that chamber this round.
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