.338 (T)
Ammunition - 338Nor
Round
- Calibre
- 338Nor
- Type
- FMJ
- Tracer
- Yes
- Stack
- 30
- Inventory cells
- 2
Projectile
- Base damage
- 105
- Typical speed
- 500 m/s
- Drag model
- G7 (Boat Tail)
- Projectile mass
- 0.02
- Projectile calibre
- 0.86
- Drag coefficient
- 0.72
- Penetration
- 1×
Damage by weapon type
Round damage: 105
| Archetype | Upper torso | Head |
|---|---|---|
| Artillery | 102.22 | 246.75 |
| Assault Rifle | 102.22 | 246.75 |
| Cannon | 69.3 | 105 |
| Combat Bow | 239.09 | 241.5 |
| DMR | 123.59 | 257.25 |
| Heavy | 102.22 | 246.75 |
| Helicopter Cannon | 207.9 | 336 |
| Helicopter Rocket | 115.5 | 157.5 |
| Launcher | 115.5 | 157.5 |
| LMG | 102.22 | 246.75 |
| Machine Gun | 115.5 | 246.75 |
| Minigun | 65.84 | 131.25 |
| MWSY 001 | 138.6 | 231 |
| Pistol | 121.28 | 220.5 |
| Shotgun | 103.95 | 157.5 |
| SMG | 121.28 | 220.5 |
| Sniper Rifle | 277.2 | 448 |
| STN 06 | 138.6 | 231 |
Estimated at full velocity, before armour, ammo type and range are applied. Damage belongs to the round; the weapon supplies the hit-location profile.
Damage rules
Adjustments the damage system applies when this round hits a given target.
| Target | Table | Adjustment |
|---|---|---|
| Any target | Infantry | 0% |
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